8 Ball Umpire

World EightBall Pool Rules

T Balls Falling Without Being Hit

T Balls Falling Without Being Hit

(1) Any ball that falls into a pocket at any time, without being struck, shall be replaced by the Referee to its original position, no penalty. Time will be re-started and the player in control continues with the visit.

(2) Should any ball fall into the pocket after a shot is played and before balls come to rest, providing the fallen ball played no part in the shot, once all other balls have stopped moving, it shall be replaced as described above. (a)If a legal pot was made play continues with the same visit. (b)If no pot was made play continues with the next visit. (c)If a foul was made then the next player will continue with the appropriate penalty.

(3) Should any ball fall into the pocket after a shot is played, but before balls come to rest, and the fallen ball would have been struck, then the Referee will replace all balls to their original positions (a) If no infringements of the rules were committed during the shot, or if the cue ball is potted as a result of a ball falling that the cue ball would have otherwise hit, the player who played will replay the shot or may play a different shot (b)If any foul was committed (other than as defined in a) above) then the next player will continue with the appropriate penalty.

K Standard Fouls

K Standard Fouls

Standard fouls are to be called by the referee as soon as they occur and the fouled player is in control, until all balls from that shot come to rest. The referee then awards two visits to the opponent.

(1) Potting the Cue Ball – “In Off” { except on a Fair Break – see (F) The Break (4)(c)(1) } The incoming player plays from Baulk { see (E) Playing from Baulk (d)(1) }

(2) Playing from outside Baulk when obliged to play from Baulk. { see (E) Playing from Baulk (2)(a) }

(3) Potting an opponent’s ball. (except, when it is the properly nominated ball following a Foul Snooker or Foul Jaw Snooker)

(4) Playing out of turn. {A player who plays a shot immediately after playing a foul or immediately after the referee has called a foul on that player, has played out of turn.

(5) Accidentally striking the Cue Ball with any part of the cue other than the tip.

(6) Accidentally striking an Object Ball with any part of the cue or cue tip.

(7) Playing a shot before all balls have come to rest from the previous shot.

(8) Playing a shot before any balls that require spotting, have been spotted.

(9) (a) Touching the table while having a cigarette (lit or unlit) in hand or mouth. (b) Causing a cigarette (lit or unlit) to touch the table or enter the space directly above the table. (c) Touching the table while having a beverage container in hand. (d) Causing a beverage container or beverage to touch the table or enter the space directly above the table.

(10) Touching the table when not in control of the frame. {See (C) Definitions {Player in Control}

Exception: When a players’ turn is finished, that player has a maximum of ten (10) seconds to move away from the table. {See 11 below}

(11) Not moving away from the table within ten (10) seconds of the time that all the balls stopped moving from the final shot of a turn at the table.

(12) Coaching: – During a frame, a player is required to play without receiving any advice from other persons relating to the playing of the frame. Should a team member or bone-fide supporter of a player offer advice, the referee will issue a “First and Final Warning” to that person that a repetition will result in the player being penalised via a Standard Foul. Because it may not always be possible for the Referee to hear if a statement made to a player is advice, the referee may issue the First and Final Warning on the grounds that any statement made to a player, other than general barracking, is deemed to be coaching. In a tournament setting, a First and Final warning may be given once only, before the commencement of the day’s play as a block warning to all players and spectators.

(13) Leaving the playing area without permission. If a player needs to leave the playing area during a frame or match, “Time Out” must firstly be granted by the referee. { see (I) Time Allowed (5) }

(14) Playing a shot after neglecting to nominate a choice of Colour when the obligation and right to do so existed. { see (H) Deciding Colours (1)(d) }

(15) Playing a Push Shot or Double Hit of a type defined in (N) Push Shots and Double Hits.

(16) Failing to perform a “Legal Shot”. { see(G) Legal Shot }

(17) After being awarded a Foul Snooker or Foul Jaw Snooker: – Playing an opponent’s ball or the Eight Ball without firstly nominating that ball.

(18) Playing a shot while not having at least one foot touching the floor. (19) Failing to “Play Away” from a touching ball. { see (R) Touching Balls (1)(a) }

(20) A ball remaining off the table. {see (S) Balls Off the Table}

(21) Players body or clothing touching any ball.

(22) Jump shot.(If the Cue ball leaves the bed of the table and misses an Object ball that would have been struck had the Cue Ball not left the table on an otherwise identical shot, the Cue Ball is deemed to have jumped over that object ball).A break shot that results in the pack being jumped will be deemed to be not a Fair Break (see 4b)

R Touching Balls

R Touching Balls

(1) General (a) If the Cue Ball is touching an Object Ball, the player is obliged to “Play Away” from that Object Ball at an angle of more than 90 degrees. (That is, play the shot without causing the Cue Ball to make any initial further contact with that Object Ball) (b) If, when playing away from a touching ball, the touching ball rocks or moves without being contacted further, but simply because the Cue Ball is no longer there, no penalty will apply.

(2) When Colours have been decided:- (a) Playing away from a touching Object Ball of the player’s own Colour:- The instant a player plays away from a touching Object Ball of the player’s own Colour, the player is deemed to have played that ball. Therefore, the player needs to then only pot a ball or cause any ball to strike a cushion to fulfil all the requirements of a Legal Shot. (b) Playing away from a touching Object Ball of the opponent’s Colour:- The player must play away from the touching ball and then meet all the requirements of a Legal Shot. (c) (i) Playing away from the touching Eight Ball when “On” the Eight Ball:- The player must play away from the touching Eight Ball and then need only cause any ball to strike a cushion to fulfil the requirements of a Legal Shot. (ii) Playing away from the touching Eight Ball when not “On” the Eight Ball.:- The player must play away from the touching Eight Ball and then meet all the requirements of a Legal Shot. (d) Playing away from two or more touching Object Balls:- (i) If any of the touching Object Balls are of the player’s Colour, the player will be deemed to have played away if the player plays away from any one of the touching balls of the player’s Colour. That is, the player may play into any of the other touching balls. The player needs then to only pot a ball or cause any ball to strike a cushion to fulfil the requirements of a Legal Shot. (ii) If none of the touching Object Balls are of the player’s coloured group, the player must play away from all the touching balls and then meet all the requirements of a Legal Shot.

(3) When Colours have yet to be decided:- (a) Playing away from a touching Coloured Ball:- The instant a player plays away from a touching Coloured Ball the player is deemed to have played that ball. Therefore, the player needs to then only pot a ball or cause any ball to strike a cushion to fulfil all the requirements of a Legal Shot. (b) Playing away from a touching Eight Ball:- The player must play away from the touching Eight Ball and then meet all the requirements of a Legal Shot. (c) Playing away from two or more touching Object Balls:- If the player plays away from any of the touching Coloured Balls the player is deemed to have played that ball. That is, the player may play into any of the other touching Object Balls. The player needs to then only pot a ball or cause any ball to strike a cushion to meet all the requirements of a Legal Shot.

L Non-Standard Fouls

L Non Standard Fouls

Non-Standard fouls are to be called by the referee as soon as they occur and the fouled player is in control, until all balls from that shot come to rest. The referee will then impose the relevant penalty. Non-Standard Fouls are so called because the penalty and / or options of the incoming player may vary.

(1) Failure to perform a Fair Break. { see (F) The Break (4)(a)&(b) }

(2) Failure to play a shot within 60 seconds of the time that the balls came to rest from the previous shot. { see (I) Time Allowed (4) }

(3) Potting the Cue Ball on a Fair Break. { see (F) The Break (4)(c)(1) }

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Introduction to the App

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8 Ball Umpire APP

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World Eight Ball Pool Rules-4

8 ball umpire app 1

A The Spirit of the Game

The Game is known as Eight-Ball Pool.  It is expected that players will always play the game in the true spirit and in a sporting manner.  The Referee will take whatever action is necessary to ensure that the spirit and rules of the game are observed.

B Equipment

The Game of Eight-Ball Pool is played with:-
(1) A “Cue Ball” – being a white ball.
(2) Fifteen “Object Balls” – consisting of:-
 (a) “Colours” – being a group of seven red balls, (or balls numbered 1 to 7) and a group of seven yellow balls (or balls numbered 9 to 15).
 (b)  The “Eight-Ball” – being a black ball marked with a number “8”.
(3) A six pocket rectangular Pool Table with general characteristics as follows:-
  (a) The cloth will be marked with a “Spot” at the position where a straight line drawn diagonally from the centre of a side pocket to the centre of a corner pocket would intersect with a straight line drawn diagonally from the centre of the opposite side pocket to the centre of the other corner pocket.
  (b) The cloth will be marked with a “Baulk Line”, being a straight line, drawn from cushion to cushion, parallel to, and one fifth of the length of the table from, the face of the cushion that lies the greatest distance from the Spot.

Stopwatch 45 10

8 ball umpire app 12

Defaults can not be changed

Time = 45 Seconds

Warning = 10 Seconds

Countdown = 5 Seconds

Alarm = 0 Seconds

Extension = 45 Seconds

Sound, Vibrate and Extension can be turned on and off in “Settings”.

Stopwatch 45 15

8 ball umpire app 11

Defaults can not be changed

Time = 45 Seconds

Warning = 15 Seconds

Countdown = 5 Seconds

Alarm = 0 Seconds

Extension = 15 Seconds

Sound, Vibrate and Extension can be turned on and off in “Settings”.